
Mundo SBT
Roles: Game Designer, Level Designer and Game Economy Designer
Engine: Unity
Platforms: iOS, Android
Studio: LIGA Facens
Team Size: 15+
About the game
Mundo SBT (aka SBT World) is a Sanbox mobile game for a major TV client in Brazil (SBT) where players can play minigames together, customize their avatar and their own houses, explore a beautiful floating island and take part in live events and much more.
About my work
Researching, desining and documenting features and minigames, always working with a very positive design mindset closely with the development, data and support teams.
My responsibilities as Game Designer of Mundo SBT were:
-
Design the first Live Events (Halloween and Christmas);
-
Plan and design Exclusive Content;
-
Design Minigames: Gincana, Colinas de Stein, and Skate Parkour;
-
Level Design the main Island and minigame levels;
-
Planning and help implement the Game Economy;
-
Design New Features from scratch to deploy like: Chat & Friend System, Daily Reward, Quests and others;
-
Mentored Jr. Game Designers;
-
Set user behavior metrics in the game and tracked KPIs daily.





