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Mundo SBT

Roles: Game Designer, Level Designer and Game Economy Designer
Engine: Unity
Platforms: iOS, Android

Studio: LIGA Facens 

Team Size: 15+

About the game

Mundo SBT (aka SBT World) is a Sanbox mobile game for a major TV client in Brazil (SBT) where players can play minigames together, customize their avatar and their own houses, explore a beautiful floating island and take part in live events and much more.

About my work

Researching, desining and documenting features and minigames, always working with a very positive design mindset closely with the development, data and support teams.

My responsibilities as Game Designer of Mundo SBT were:

  • Design the first Live Events (Halloween and Christmas);

  • Plan and design Exclusive Content;

  • Design Minigames: Gincana, Colinas de Stein, and Skate Parkour;

  • Level Design the main Island and minigame levels;

  • Planning and help implement the Game Economy;

  • Design New Features from scratch to deploy like: Chat & Friend System, Daily Reward, Quests and others;

  • Mentored Jr. Game Designers;

  • Set user behavior metrics in the game and tracked KPIs daily.

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